Second day advances

I've done the firsts steps of the game: 
- The game is loaded and shows a character who moves freely (no gravity yet)
- The tilemap is created from a json file and the character is placed in the location from the same.
ToDo:
- Insert different kinds of tiles.
- Insert an enemy.
- Redesign graphics and character animation.
- Create jump move and gravity.
- And a lot of things more...

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This evening have been exhausting! I've done the move routines of the character but I can't find the way to do a realistic gravity for the jumps. Tomorrow I'll try to search for some doc and find examples to do it.