Final Submission
Following our plan to ensure that we always had lots of time to spare, we successfully uploaded our final entry with fully seven minutes to spare.
The last week saw some solid work:
- Save games were throughly cleaned up
- The fox move logic was much improved and simplified.
- Several awkward bugs where fixed
- Support for selecting multiple chickens was added.
- Selection sets can be saved and recalled later (useful for re-equipping chickens)
- A number of improvements were made to the gui. These include
- icons for all the counters
- reducing the space used by the icons
- the interaction between tools and large selections of chickens was improved
- The various dialogs were made much prettier
- help was extensively rewritten, and a controls dialog added to the game
- Several game balance tweaks
- Warn on some dangerous actions
- And other stuff I'm too lazy to dig out of the svn logs at the moment
Unfortunately, do to an ill-timed upgrade to Snow Leopard by our Mac developer, we were unable to create dmg packages this time, but we were able to ensure that the Unix tarball works fine.