| Fun |
Prod |
Inno |
Disq |
N/W |
Comments |
| 2 |
2 |
3 |
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Lots of drawing artifacts and not finished, as you noted. |
| 3 |
3 |
3 |
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Cool idea, but you can only move with the rope. |
| 2 |
2 |
3 |
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Is the left mouse button the only controls for this game? Or did I miss something? |
| 2 |
2 |
3 |
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I found I frequently got stuck in levels and had to quit and restart to keep playing.
Also I'm getting a lot of artifacts left from the ropes, it doesn't look too good :/
Cool idea though! Hope you have time after pyweek to fix it up and do another release. |
| 2 |
2 |
4 |
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Interesting control method, although rather hard to get the hang of. Could be the basis of something interesting. |
| 2 |
2 |
3 |
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Dang, this game is hard. Good effort, though. I would suggest implementing your own physics instead of trying to use ODE. Really, 2D physics is pretty straight forward, acceleration (gravity), friction, bouncing, is all easy stuff. |
| 2 |
2 |
3 |
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... |
| 1 |
1 |
3 |
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do try to complete this game as you planned. it sounds like it should be really nice |
| 2 |
2 |
3 |
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Needs a bit more time. |
| 2 |
2 |
4 |
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Good idea. Lots of room to polish it up and make it really fun and playable. |
| 2 |
1 |
3 |
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The physics are awful, they should be a lot more smoother than they are now. |
| 2 |
2 |
3 |
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could turn into something fun - I found the character to slide around a little much when he landed. |
| 1 |
2 |
3 |
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Neat concept! I liked the description you put in the Readme, and while I'm sorry that you didn't get to finish the game, I'm glad that you submitted what you did have. I think it was a good start, and I was impressed that you were able to get some good interaction with PyODE. |
| 1 |
2 |
2 |
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Good try, esp. with life getting in the way of coding :). ODE can be a beast! |
| 1 |
1 |
2 |
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Too bad you didn't finish it. It looks like it would do a nice game. |
| 2 |
1 |
2 |
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.. |
| 1 |
1 |
3 |
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It's a nice little tech demo but not really a game (yet). Your ideas sound interesting, though. Maybe you'll make it a game after pyweek? :) |
| 2 |
3 |
2 |
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The game is functional, but it's incomplete status is a determining factor in it's interest and gameplay. The physics are very nicely done however, I hope you finish this game eventually. |
| 1 |
2 |
2 |
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game is not finished. |
| 1 |
2 |
2 |
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Obviously unfinished. |
| 2 |
2 |
2 |
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Well it is a work in progress...So no complains here... |
| 2 |
2 |
2 |
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It's incomplete, but at least seems interesting. The physics seem to work fine, and the control system is quite good too. Just add a game. :P |
| 2 |
2 |
3 |
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no comments.. |
| 1 |
2 |
2 |
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not really finished. no gameplay. why the fascination with ode? hard to install in mac. this could have been done without it. |
| 2 |
3 |
3 |
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Too bad that it didn't get finished cause this was really promising.
Had a crash also though
File "/home/buffi/download/pyweek-4-finals/mango3/spelunker/src/spGame.py", line 353, in tick
if (self.__pmazex == self.__exitX and self.__pmazeY == globals.gMazeH - 1 and 3 in self.__player.heldKeys):
AttributeError: Game instance has no attribute '_Game__pmazeY'
|
| 2 |
2 |
4 |
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Too bad, could've been cool. |
| 4 |
2 |
3 |
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The physics here are....interesting. Although incomplete, it's still fun to play with. Nice tiny filesize. |
| 2 |
2 |
3 |
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A little bit of a fun. Would be more so if you could move around easier. |
| 2 |
2 |
3 |
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Has a few glitches, looks very crude. Though it provides a different way to play a game, it turns out to be quite frustrating. |
| 2 |
1 |
2 |
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As you said, it's incomplete. Managed to get all the diamonds. Lots of trailing rope. |