PyWeek - Kaos
Ratings (show detail)
|Kaos by Allefant.zip — final||1.32 Mbytes||allefant||2012/09/15 17:36|
|Screenshot - 09152012 - 07:02:06 PM.png||41.23 Kbytes||allefant||2012/09/15 17:02|
|Screenshot - 09152012 - 03:19:07 PM.png||20.46 Kbytes||allefant||2012/09/15 13:24|
Saturday 15 September, 2012
[ allefant @ 17:09 ] done
I think I'll stop here. There's a win condition and a loss condition. And I figured out how to modify the HTML on the page so you get a log there what is going on. The darkness also looks nicer now.
Also some language constructs like super() don't seem to work properly yet. But I suppose I should simply file a bug report about that and they'd fix it.
The final version (As submission I'll put the .py sources plus the exact same .html files into a .zip) is here:
[ allefant @ 13:26 ] final day
Now the game itself is nothing great. The idea is that you walk around but it's a one-way-trip, i.e. you can never step back. The map behind the player simply disappears. This screenshot should make it clear (I hope to improve graphics a bit still and not just have all black tiles):