Atlantis
Awards
Scores
Ratings (show detail)
Overall: 3.9
Fun: 3.7
Production: 4.3
Innovation: 3.7
Respondents: 24
Files
File | Uploader | Date |
---|---|---|
polearmliteracy.zip
— final
Needed a better filename. |
ikanreed | 2014/05/18 03:28 |
atlantistitle.png
The title screen. |
Spears Dracona | 2014/05/12 23:54 |
pyweek18 progress2.png
Progress screenshot |
ikanreed | 2014/05/12 03:20 |
Sunday 11-05-2011 build.zip
Sunday 5/11 build |
ikanreed | 2014/05/12 03:20 |
pyweek18 progress1.png
First night progress shot |
ikanreed | 2014/05/11 05:06 |
Diary Entries
Tonight's bedtime wrapup.
We have completed our first night of work on the game tentatively titled "Atlantis." Seems promising that we will have a working demo by tomorrow night.
So: the premise. You have to build a tower defense and wall structure out of tetris-like blocks, connecting power sources to turrets to kill enemies before they can steal your rare magic pearls.
Hopefully everything works out.
Night 2 wrapup
We now have a working game available. Not a ton of polish yet, but you can play. And you can lose(winning still pending).
Night 3: Polish
And we're done.
We've finished a pretty good game, I think. No major bugs outstanding, no polish left absent. A game I enjoy playing is all I ever really want to make any given pyweek, and I feel pretty good about Atlantis.
In extra good news, that leaves plenty of time for the 1 hour np181hke mini-pyweek we're doing tonight. As always any feedback is appreciated.