PyWeek - Moon Blasters - feedback

Fun Prod Inno Disq N/W Comments
1 1 1

Incomplete to the point that I can't really rate it.

1 2 1

Yep, little bit incomplete. The physics works well!

2 2 2

Nice idea.

1 2 3

Hard to say what the game could have been. Alt for fire was a poor choice, it doubles as a system
key bringing out a context menu or pausing the game.

2 2 2

I hope you have better luck next time with your time constraints!

2 2 3

The implementation of movement and gravity shows promise, but the lack of gameplay is
obviously and issue. The graphics are servicable, but nothing more.

1 2 1

Seems like a good foundation. The low gravity and the inability to manipulate your motion
while falling could make for some interesting mechanics. Looking forward to your entry next
time!

1 2 2

Pity this game is incomplete.

1 2 2

There wasnt enough going on to be show the idea behind it

2 3 2

Sweet music! It did seem like the foundations of an interesting game.

1 1 1

Not finished...

1 1 1

Nice effort!

1 2 2

Shame you didn't get to implement enemies, as it is there's not much to do.

2 1 2

not finished game. hard to judge.

1 1 2

You can move and listen to music. Shooting crashes.

2 2 2

This is probably the best score I've ever given to a game this unfinished. I like the movement
and shooting mechanic and would love to see this finished at some point.

1 2 2

This looks like it could be an interesting game. I like the vector graphics. It is interesting
the way the bullet moves along the landscape. The music is also in keeping with the overall feel
of the game.

2 3 2

Hopefully you can complete a game next Pyweek. For me, if I pressed "ALT" to fire, the game would
pause.