PyWeek - Dandelion - feedback

Fun Prod Inno Disq N/W Comments
1 1 1 yes

Traceback (most recent call last): File "bundle_win.py", line 14, in File "run_game.pyc",
line 46, in File "run_game.pyc", line 41, in main File "game_loop.pyc", line 15, in __init__
File "shaders.pyc", line 56, in Init File "shaders.pyc", line 78, in InitIgnoreZW File
"shaders.pyc", line 27, in CompileProgram File "OpenGL\platform\baseplatform.pyc",
line 383, in __call__ OpenGL.error.NullFunctionError: Attempt to call an undefined
function glCreateProgram, check for bool(glCreateProgram) before calling

5 5 5

Everything just perfect. I even do not care if this is not fully game. Man, that was incredible.
I need to use optirun (bumblebee) to run this game.

3 3 3

I love art game.

4 5 5

Great! Very beautiful.

3 5 5

This game is quite an experience, great job! I especially like how the minigames seamlessly
transition from one to the next. It could have been a little more fun if it was clearer what my
"score" was. As it is, I got too many bright spots to count from the first level, so it's hard for
me to tell if I was improving in subsequent playthroughs.

1 5 4

Beautiful, just not much of a game (thus ultimately dull). Is there any way to fail?

5 5 5

Very lovely game!

4 5 5

very zen

4 5 5

Beautiful. No frustratingly difficult sections you have to master to get past. Just pretty
things to look at, pleasant varied tasks to attempt, and more shinies the better you do instead
of a numerical score. The only negative thing is it took me an hour of installing non-free
Nvidia drivers, breaking my X11 setup catastrophically, booting a previous kernel version,
manually editing /etc/X11/xorg.conf and finally getting the PC working again, before the
thing would actually run. Actually, it was STILL worth it. I will be plundering the code
shamelessly to learn how to do OpenGL properly.

1 1 1 yes

I really want to be able to play this, but my 64-bit Ubuntu 11.10 and 32-bit Mint 11 machines
complain about GLX, and Windows 7 leaves a traceback in a log file: Traceback (most recent call
last): File "bundle_win.py", line 14, in File "run_game.pyc", line 46, in File
"run_game.pyc", line 43, in main File "game_loop.pyc", line 96, in Run File "grass.pyc",
line 111, in Draw File "chunked_drawable.pyc", line 69, in Draw File "grass.pyc", line 120,
in DrawChunk File "latebind.pyx", line 32, in
OpenGL_accelerate.latebind.LateBind.__call__ (src\latebind.c:639) File
"wrapper.pyx", line 308, in OpenGL_accelerate.wrapper.Wrapper.__call__
(src\wrapper.c:5347) WindowsError: exception: access violation reading 0x000000C0

1 1 1 yes

Traceback (most recent call last): File "run_game.py", line 45, in main() File
"run_game.py", line 29, in main screen = pygame.display.set_mode((width, height), flags)
pygame.error: Couldn't find matching GLX visual I really wish I knew how to fix this. It might
just not run on my hardware. It's such a shame though, because the game looks really good. Or at
least pretty.

3 5 5

Thanks for creating this "game".

2 5 4

I love the music and the graphics. I don't want to say anything bad about the pretty dandelion
game, but I have to be a little honest, I didn't find most of the mini games very fun. For the most
part they were just something pretty to fiddle with while I listened to the music. The rainy
part was very repetitive, the bee and roots were too hard to control, and I had a hard time seeing
in the winter part. I really liked the part floating in the wind though. It was simple, but it was
relaxing and I enjoyed it. I really liked how the whole game has such a nice flow through the life
cycle of the dandelion. And did I mention I loved the music?

1 1 1 yes

Linux, Python 2.6 python run_game.py Traceback (most recent call last): File
"/home/andrew/torrent/PyWeek-15-finals/dandelion/dandelion-1.1/run_game.py",
line 46, in main() File
"/home/andrew/torrent/PyWeek-15-finals/dandelion/dandelion-1.1/run_game.py",
line 43, in main game.Run() File
"/home/andrew/torrent/PyWeek-15-finals/dandelion/dandelion-1.1/game_loop.py",
line 96, in Run drawable.Draw() File
"/home/andrew/torrent/PyWeek-15-finals/dandelion/dandelion-1.1/hill.py", line 61,
in Draw super(Hill, self).Draw() File
"/home/andrew/torrent/PyWeek-15-finals/dandelion/dandelion-1.1/chunked_drawable.py",
line 69, in Draw self.DrawChunk() File
"/home/andrew/torrent/PyWeek-15-finals/dandelion/dandelion-1.1/hill.py", line 65,
in DrawChunk glVertexPointer(2, GL_FLOAT, 8, ctypes.cast(0, ctypes.c_void_p)) File
"/usr/lib/pymodules/python2.6/OpenGL/wrapper.py", line 1284, in __call__ return
self.finalise()( *args, **named ) File
"/usr/lib/pymodules/python2.6/OpenGL/wrapper.py", line 596, in wrapperCall
cArguments = tuple(calculate_cArguments( cArgs )) File
"/usr/lib/pymodules/python2.6/OpenGL/wrapper.py", line 378, in calculate_cArguments
yield converter( cArgs[i] ) File
"/usr/lib/pymodules/python2.6/OpenGL/arrays/arraydatatype.py", line 47, in
voidDataPointer return ctypes.c_void_p( cls.dataPointer( value )) TypeError: ('cannot
be converted to pointer', >) [Finished in 4.7s with exit code 1]

3 4 2

Nice music...

2 5 3

SO PRETTY, a beautifully crafted game, unfortunately the fun apsect was let down by it being
really easy with no way to lose

1 1 1 yes

It didn't work :'( $ python run_game.py Traceback (most recent call last): File
"run_game.py", line 46, in main() File "run_game.py", line 30, in main screen =
pygame.display.set_mode((width, height), flags) pygame.error: Couldn't find matching
GLX visual

5 3 5

not a real game, in this game you can't fail and if you do everything perfect is the same if you do
nothing (the second time I played it I looking for a bigger flower). but it is really poetic. :)