The Unexpected
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Diary Entries
Twisted TV
Sunday: Devoid of ideas.
Monday morning: Finally, an idea I can live with ... provisionally named Twisted TV.
Monday evening: Started work on it, deciding to try out coroutines and pretending that Python has a shared-nothing, message passing architecture like Erlang. It has been a promising start - no loss of frame rate and it makes for simple logic.
I'm also rather impressed by Pyglet. It shows promise, so I'm using it instead of my usual Pygame/PyOpenGL mix.
Twisted TV - fairly simple processes
Tuesday: Went to the office and worked hard, but unfortunately not on my game. Kept thinking that there had to be a simpler way of implementing coroutines.
Returned home in the evening and improved my code by taking things out, resulting in fsp.py - Fairly Simple Processes.
It means that I can write multitasking code like this, hopefully simplifying the logic a bit. It's all part of a wild and wacky experiment based on reading a few articles about Erlang.
from fsp import spawn, run
def producer(consumers):
while True:
yield True
for consumer in consumers:
consumer.send(me)
def consumer():
while True:
yield wait()
msg = recv()
print me, msg
c = spawn(consumer)
for i in xrange(10):
spawn(producer, (c,))
run()
Next: Re-integrate sprite stuff.