PyWeek - The Wensleydale Paradox - feedback

Fun Prod Inno Disq N/W Comments
3 3 4

I wish it was more challenging, I guess that would have happened eventually. Neat concept though.

2 3 2

Like the minimalist concept. Good music. Turn it into "You've seen the film now play the game" (http://www.imdb.com/title/tt0123755/) and I think you're onto a winner! Many thanks ... :)

1 2 2

Was cubey.

3 2 1

It started out fun, then I realised that there's no point. The graphics render a bit weird, there were lines on the blocks.

3 4 4

That's some funky music. The camera wobble made the third level quite hard - couldn't see where I was.

2 3 3

This does not seem to be a complete game.

2 2 2

Looking really interesting -- I'm imaging it was heading towards a 3-D version of Sokoban? That would have been cool.

3 3 2

A bit short, and the camera is annoying. Shows promise though and was actually fun!

1 4 2

Will you continue to work on this project?

1 2 3

Looked like a potentially interesting game - pity it was incomplete.

2 2 4

Ran out of levels way too quickly.

2 3 3

Aside from making me slightly ill (a neat trick, since I'm generally not given to motion sickness), the shifting viewpoint made it very hard to navigate the mazes. A maze that is hidden from the player by other bits of maze isn't much fun at all.

2 2 2

I think this has potential to become an interesting puzzle game if there was more to it.

But fire the camera man - he's drunk.

2 1 2

I can picture this simple minimalist art style carrying a game further than this. With a few interesting gameplay elements thrown in this could have been quite good! Although it doesn't have strong ties to the theme as it stands.

1 2 2

well, sadly not finished. Music did not play during the game..

1 1 1 yes

assertion error in external library

2 2 1

I think if you had built one small 3-D maze, it would have been better than three medium-sized 2-D mazes. I really would liked to have seen how you were planning to solve the problem of making a 3-D maze dense enough to be challenging, but sparse enough that you could see what was going on.

2 2 3

Has possibilities.

3 2 3

Well, it's something. Great music. ;-)

1 1 1 yes

Traceback (most recent call last):
File "run.py", line 8, in <module>
main()
File "/home/fioric/Download/Pyweek/pyweek11/source/main.py", line 19, in main
run_game()
File "/home/fioric/Download/Pyweek/pyweek11/source/main.py", line 12, in run_game
gameloop.prepare(options)
File "/home/fioric/Download/Pyweek/pyweek11/source/controller/gameloop.py", line 44, in prepare
self.update(1/60)
File "/home/fioric/Download/Pyweek/pyweek11/source/controller/gameloop.py", line 70, in update
item.update(item, dt, self.time)
File "/home/fioric/Download/Pyweek/pyweek11/source/model/cameraman.py", line 16, in __call__
if item.position != self.last_position:
File "source/lib/euclid.py", line 328, in __ne__
return not self.__eq__(other)
File "source/lib/euclid.py", line 322, in __eq__
assert hasattr(other, '__len__') and len(other) == 3
AssertionError

1 1 1 yes

Traceback (most recent call last):
File "C:\Users\InsightSoft\Downloads\cubemaze-src-r106\pyweek11\run.py", line 8, in <module>
main()
File "C:\Users\InsightSoft\Downloads\cubemaze-src-r106\pyweek11\source\main.py", line 19, in main
run_game()
File "C:\Users\InsightSoft\Downloads\cubemaze-src-r106\pyweek11\source\main.py", line 12, in run_game
gameloop.prepare(options)
File "C:\Users\InsightSoft\Downloads\cubemaze-src-r106\pyweek11\source\controller\gameloop.py", line 44, in prepare
self.update(1/60)
File "C:\Users\InsightSoft\Downloads\cubemaze-src-r106\pyweek11\source\controller\gameloop.py", line 70, in update
item.update(item, dt, self.time)
File "C:\Users\InsightSoft\Downloads\cubemaze-src-r106\pyweek11\source\model\cameraman.py", line 16, in __call__
if item.position != self.last_position:
File "source\lib\euclid.py", line 328, in __ne__
return not self.__eq__(other)
File "source\lib\euclid.py", line 322, in __eq__
assert hasattr(other, '__len__') and len(other) == 3
AssertionError