PyWeek - Spores - feedback

Fun Prod Inno Disq N/W Comments
4 4 4

Very annoying but couldn't stop playing. Grab timing is a bit too touchy.

3 3 3

nice platformer (without actual platforms). this probably would have been a lot harder if i hadn't spent the 80s playing games like jumpman and donkey kong jr.

3 4 4

Good work. My biggest complaint is that it seems a little repetitive, but that could be easily
fixed with a little extra time.

1 1 1 yes

There was no run_game.py. Then I tried this:

$ python lib/main.py
Traceback (most recent call last):
File "lib/main.py", line 7, in <module>
from world import World
File "/tmp/Rayzan/lib/world.py", line 7, in <module>
from rope import Rope
File "/tmp/Rayzan/lib/rope.py", line 5, in <module>
class Rope(pygame.sprite.DirtySprite):
AttributeError: 'module' object has no attribute 'DirtySprite'

4 3 4

This game was nicely challenging. The use of vines to help you dodge things was very neat, the game would have been much less interesting if it weren't for that. I noticed in the middle of the game that you forgot about the bananas - I'm glad that the game restarts at the same point when you die, otherwise, if you had used the bananas as lives (and restart at the beginning when you die), it would have been much more annoying. The ending was funny. I like the little tutorial throughout the beginning of the game. (If you make a next version, please make it so when you press space, it keeps holding until it reaches a string. I died a lot of times because of that. Also, there were a few times where the hand was touching the string with space held but it didn't grab. Those are little things but were things that made me a bit frustrated.) Overall, this game was very good, the difficulty of the levels are well done. Great work.

4 3 4

<p>I enjoyed this game a lot, simple and nice idea, and very well implemented. I liked the level design, which carries you and tutors you nicely, very good job there.

4 4 4

Pretty good all round! Grab detection could perhaps stand to be a little more forgiving? Although it is funny seeing the little guy hit the tree...

4 3 3

Funny, but difficult. Nice!

2 3 3

Some good ideas there, but I couldn't get the hang of the controls well enough to really enjoy it.

3 3 3

Fun :)

4 3 3

Cannot load image: /home/peter/projects/pyweek7/judging/Rayzan/data/player_dead.PNG

Some windows user ALWAYS does this. Don't feel too bad.

Fun game, though. 10 anvils! WTF?

3 3 4

nice work :)

5 4 4

Fantastic game -- it was a blast to play, and the controls were fluid and intuitive. The levels were challenging but not impossible, and the in-game tutorial was fantastic. The humor of the game was great -- from him slamming into the trees on the left/right sides, to the snide remarks about the castle, to the defecating birds, to the ending, it was all just fantastic. The gameplay alone was worth an "above average", but the humor pushed the fun of the game into "exceptional". Well done!

3 3 2

Has potential, but need some adjust to allow fun:
I doubled the up velocity, it feels beter.
The jump and grab is too much complicated; I think that with an auto grab, things will go much better.
Hope the team releases a post compo, adjusted game !

1 1 1 yes

Traceback (most recent call last):
File "run_game.py", line 49, in <module>
import main
File "/opt/personal/pyweek7/Rayzan/lib/main.py", line 7, in <module>
from world import World
File "/opt/personal/pyweek7/Rayzan/lib/world.py", line 7, in <module>
from rope import Rope
File "/opt/personal/pyweek7/Rayzan/lib/rope.py", line 5, in <module>
class Rope(pygame.sprite.DirtySprite):
AttributeError: 'module' object has no attribute 'DirtySprite'

3 2 3

-

1 1 1

facundo@pomcat:~/pyw7/Spores_v7/Rayzan$ ll
total 16
drwxr-xr-x 2 facundo facundo 4096 2008-09-07 03:06 data
drwxr-xr-x 2 facundo facundo 4096 2008-09-17 22:58 lib
-rw-r--r-- 1 facundo facundo 2343 2008-09-14 02:22 README.txt
-rw-r--r-- 1 facundo facundo 1368 2008-09-14 01:20 run_game.pyw

Didn't work:

facundo@pomcat:~/pyw7/Spores_v7/Rayzan$ python run_game.pyw
Traceback (most recent call last):
File "run_game.pyw", line 49, in <module>
import main
File "/home/facundo/pyw7/Spores_v7/Rayzan/lib/main.py", line 7, in <module>
from world import World
File "/home/facundo/pyw7/Spores_v7/Rayzan/lib/world.py", line 7, in <module>
from rope import Rope
File "/home/facundo/pyw7/Spores_v7/Rayzan/lib/rope.py", line 5, in <module>
class Rope(pygame.sprite.DirtySprite):
AttributeError: 'module' object has no attribute 'DirtySprite'
facundo@pomcat:~/pyw7/Spores_v7/Rayzan$

3 3 3

Something I noticed... when playing platform games I have a habit of pressing the jump button before pressing the direction button. I had a little unlearning to do to play this game :D

1 1 1 yes

No run_game.py present and the run_game.pyw did not work.

4 3 3

Neat game with a very nice end. Yes, I jumped for those bananas! On purpose. (grin)

2 2 4

Not that fun.

3 3 3

Not at all bad! I liked the ending!

3 3 4

Interesting game. A bit slow-paced for me, and grabbing on ropes tended to more annoying then fun. Still, a nice, solid entry.