PyWeek - Team Jihad

Can-Arab-ericans in the house!

Subterraneman: Jeopardy Below!
This is a team entry consisting of patrick, sjbrown.


Improved menu screen

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Ratings (show detail)
Fun: 3.3
Production: 3.7
Innovation: 3.1
Respondents: 43
Files: Uploader Date
Subterraneman-win32-1.2.zip 4.12 Mbytes patrick 2007/06/06 05:10
Version 1.2 for Win32 - fixes "You Win!" bug
subterraneman-title.png 224.51 Kbytes patrick 2007/06/04 06:09
Improved menu screen
Subterraneman-linux-1.0.tar.gz 1.77 Mbytes patrick 2007/04/26 22:15
Version 1.0 Source
Subterraneman-osx-1.0.zip 10.79 Mbytes patrick 2007/04/26 22:13
Version 1.0 for OSX
cutscene03.png 34.46 Kbytes sjbrown 2007/04/07 22:53
cut-scenes are fun
sub-1527.tar.gzfinal 1.65 Mbytes sjbrown 2007/04/07 22:31
This is our final submission. A hell of a ride, folks.
sub-1514.tar.gzfinal 1.65 Mbytes sjbrown 2007/04/07 22:15
test
sub-1419.tar.gzfinal 1.59 Mbytes sjbrown 2007/04/07 21:20
test
sub-1300.tar.gzfinal 809.24 Kbytes sjbrown 2007/04/07 20:00
test
sub-1217.tar.gzfinal 817.84 Kbytes sjbrown 2007/04/07 19:18
test
saturday2_09_53.png 35.99 Kbytes sjbrown 2007/04/07 16:54
new graphics. last bugs fixed. cutscenes added.
thursday_23_59.png 33.69 Kbytes sjbrown 2007/04/06 07:28
sparkles!
tuesday_23_18.png 39.11 Kbytes sjbrown 2007/04/04 06:20
lava rises to kill. fireball jumps to kill. also, cutscenes between every level
monday_24_00.png 10.27 Kbytes sjbrown 2007/04/03 17:50
new charactor graphic. trivial helicopter blade animation. now has walking and flying mode. level now has trigger zones.
sunday_16_09.png 82.97 Kbytes sjbrown 2007/04/01 23:10
the charactor now moves around the map
intro_background.png 41.09 Kbytes sjbrown 2007/04/01 08:21
Setting up the story. And setting us up the bomb.
saturday_21_04.png 34.72 Kbytes sjbrown 2007/04/01 04:06
First screenshot! This is the menu screen. There is only one option. But as you can see we have an awesome name.

Sunday 08 April, 2007

[ patrick @ 00:49 ] Windows binary broken

Yikes. I think the run_game.exe windows binary is broken (it claims to be missing some dll). Windows users, I'm afraid you're stuck with trying out the tarball. Sorry!

Sunday 01 April, 2007

[ sjbrown @ 08:26 ] End of Saturday

So patrick and I started working at 5pm local time. It is now 1am and I'm going to bed.

Accomplishments:

  • decided on idea, sketched out class diagram, decided on rough sprite sizes
  • level editor prototype
  • main menu screen
  • cutscene engine with caption-style dialogue
  • blue rectangle that floats and falls

Wednesday 07 March, 2007

[ sjbrown @ 02:38 ] Just FYI

You should set the "broughten" field in your database to "True". -sjbrown