PyWeek - GD-33 - feedback

Fun 4 Prod 4 Inno 4

Cosmologicon

Pretty cool. I believe Level 5 was the only level where I had to use bullet time and it took me several tries to figure out. The mechanic is interesting but it's hard for me to use effectively so I generally avoided it when it wasn't required.

Fun 3 Prod 4 Inno 3

Tee

Fun game, but I got stuck in a level where I didn't seem to have much time. I think I was supposed to use bullet time in some way, but I didn't really understand how. In any case, this was fun!

Fun 4 Prod 4 Inno 3

mit-mit

Nice: I enjoyed the player art and other cool graphics: the game play was pretty fun and I liked the way the levels introduced new gameplay concepts at a steady pace ... some of the early levels were pretty difficult, but I am playing on a track pad, so probably easier on a mouse :) ... good stuff!

Fun 4 Prod 4 Inno 5

RicBin

I didn't finish the game, level 5 was impossible for me. Maybe I didn't understand the bullet time.

It doesn't have the best graphics, but I really liked the mechanics.

It's still one of my favorites of jam.
Definitely a game worth playing.

Fun 4 Prod 3 Inno 3

apple

Fun game, but the UI could have been a bit better. I did very much like the game mechanics, and the touch of the ground bouncing when a heavy item hit the floor.

Fun 2 Prod 3 Inno 4

MrTanoshii

Cool concept

Note: I personally think the timer is too short

Did not work

aleksan149

It starts, but after clicking the application crashes

"Python[21112:245381] ApplePersistenceIgnoreState: Existing state will not be touched. New state will be written to (null)"