PyWeek - 0MGEntry - feedback

Fun Prod Inno Disq N/W Comments
3 3 3 yes

Did not start:

File "/home/xxx/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/level.py", line 50, in __init__
info = TILE_DICT[int(chr)]
ValueError: invalid literal for int() with base 10: ''

3 4 3

Cute visuals, and cool flying saucer and grenades! I think the bullets need to be a little bigger or flashier.

2 2 2

Really hard, bored me before I'd have learned to play it well.

1 1 1 yes

It crashes when I pick to start a new game:

File "run_game.py", line 9, in main.main() File "gamelib/main.py", line 19, in main import
game File "gamelib/game.py", line 24, in mu.process_event(event) File
"gamelib/menu.py", line 71, in process_event self._clicked(event.pos) File
"gamelib/menu.py", line 137, in _clicked self._wo =
world.world(self._screen,self._res,self._levels[self._cur_level],0) File
"gamelib/world.py", line 40, in __init__ self._level = level.level(self,levelname) File
"gamelib/level.py", line 50, in __init__ info = TILE_DICT[int(chr)] ValueError: invalid
literal for int() with base 10: ''

4 3 3

Nice graphics.
It is too hard at the moment. One problem is the enemy bullets are too fast relative to the player fasteness.<br>
Or the player needs another advantage, like make the bases detection range short, or the enemy bullets range short, or give the player the ability to launch grenades over some obstacles.

3 3 3

interesting, like the health bar axtually on the figures

3 3 3

pretty good straight-ahead tile shooter. if the graphics had been better (or any sound) or there were powerups i would have rated it higher. the enemies remind me of the nasty pillboxes from bolo.

1 1 1 yes

Traceback (most recent call last):
File "/Users/alia/Documents/Azureus Downloads/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/run_game.py", line 9, in <module>
main.main()
File "/Users/alia/Documents/Azureus Downloads/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/main.py", line 19, in main
import game
File "/Users/alia/Documents/Azureus Downloads/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/game.py", line 24, in <module>
mu.process_event(event)
File "/Users/alia/Documents/Azureus Downloads/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/menu.py", line 71, in process_event
self._clicked(event.pos)
File "/Users/alia/Documents/Azureus Downloads/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/menu.py", line 137, in _clicked
self._wo = world.world(self._screen,self._res,self._levels[self._cur_level],0)
File "/Users/alia/Documents/Azureus Downloads/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/world.py", line 40, in __init__
self._level = level.level(self,levelname)
File "/Users/alia/Documents/Azureus Downloads/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/level.py", line 50, in __init__
info = TILE_DICT[int(chr)]
ValueError: invalid literal for int() with base 10: ''

2 2 2

Good effort. Could've done with sound/music.

2 3 2

The controls are a bit awkward. Keeping the screen centered on the player makes it hard to shoot
at things while moving.

3 3 3

Graphics and gameplay are quite ok. Somehow the lack of music and sound effects is a big downer for me..

3 3 1

Nice little shooter game. It gave me a good time for a few minutes :)

3 2 3

Nice idea. I like the artillery animation.

3 3 3 yes

wondering why I have to rate an entry that didn't work for me... :) I should probably stop rating entries as unfortunately the majority don't seem to work for me :( I'm on Ubuntu Hardy Heron with pygame 1.7

Can't run the game from any other directory apart from the source directory, else I get the following error

Traceback (most recent call last):
File "/home/simon/Development/python/pyweek8/LAWn_Enforcer-1.0/run_game.py", line 6, in <module>
os.chdir("gamelib")
OSError: [Errno 2] No such file or directory: 'gamelib'

So, after changing directory and starting the game, I get the following error

Traceback (most recent call last):
File "/home/simon/Development/python/pyweek8/LAWn_Enforcer-1.0/run_game.py", line 9, in <module>
main.main()
File "/home/simon/Development/python/pyweek8/LAWn_Enforcer-1.0/gamelib/main.py", line 19, in main
import game
File "/home/simon/Development/python/pyweek8/LAWn_Enforcer-1.0/gamelib/game.py", line 24, in <module>
mu.process_event(event)
File "/home/simon/Development/python/pyweek8/LAWn_Enforcer-1.0/gamelib/menu.py", line 71, in process_event
self._clicked(event.pos)
File "/home/simon/Development/python/pyweek8/LAWn_Enforcer-1.0/gamelib/menu.py", line 137, in _clicked
self._wo = world.world(self._screen,self._res,self._levels[self._cur_level],0)
File "/home/simon/Development/python/pyweek8/LAWn_Enforcer-1.0/gamelib/world.py", line 40, in __init__
self._level = level.level(self,levelname)
File "/home/simon/Development/python/pyweek8/LAWn_Enforcer-1.0/gamelib/level.py", line 50, in __init__
info = TILE_DICT[int(chr)]
ValueError: invalid literal for int() with base 10: ''

2 3 2

This needs sound effects. Not very innovative or fun though it could be fun with a few tweaks.

3 3 3

1 3 1 yes

usr/lib/python2.6/dist-packages/pygame/sysfont.py:139: DeprecationWarning: os.popen3 is deprecated. Use the subprocess module.
flin, flout, flerr = os.popen3('fc-list : file family style')
Traceback (most recent call last):
File "run_game.py", line 9, in <module>
main.main()
File "/home/adolph/dlz/pyweek/LAWn_Enforcer-1.0/gamelib/main.py", line 19, in main
import game
File "/home/adolph/dlz/pyweek/LAWn_Enforcer-1.0/gamelib/game.py", line 24, in <module>
mu.process_event(event)
File "/home/adolph/dlz/pyweek/LAWn_Enforcer-1.0/gamelib/menu.py", line 71, in process_event
self._clicked(event.pos)
File "/home/adolph/dlz/pyweek/LAWn_Enforcer-1.0/gamelib/menu.py", line 137, in _clicked
self._wo = world.world(self._screen,self._res,self._levels[self._cur_level],0)
File "/home/adolph/dlz/pyweek/LAWn_Enforcer-1.0/gamelib/world.py", line 40, in __init__
self._level = level.level(self,levelname)
File "/home/adolph/dlz/pyweek/LAWn_Enforcer-1.0/gamelib/level.py", line 50, in __init__
info = TILE_DICT[int(chr)]
ValueError: invalid literal for int() with base 10: ''

3 3 3 yes

With python 2.6 on ubuntu I get this when I click start game:

/usr/lib/python2.6/dist-packages/pygame/sysfont.py:139: DeprecationWarning: os.popen3 is deprecated. Use the subprocess module.
flin, flout, flerr = os.popen3('fc-list : file family style')
Traceback (most recent call last):
File "run_game.py", line 9, in <module>
main.main()
File "/home/mat/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/main.py", line 19, in main
import game
File "/home/mat/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/game.py", line 24, in <module>
mu.process_event(event)
File "/home/mat/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/menu.py", line 71, in process_event
self._clicked(event.pos)
File "/home/mat/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/menu.py", line 137, in _clicked
self._wo = world.world(self._screen,self._res,self._levels[self._cur_level],0)
File "/home/mat/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/world.py", line 40, in __init__
self._level = level.level(self,levelname)
File "/home/mat/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/level.py", line 50, in __init__
info = TILE_DICT[int(chr)]
ValueError: invalid literal for int() with base 10: ''

3 3 3 yes

I got this error :(

Traceback (most recent call last):
File "/home/notnasiul/Juegos/Pyweek8/LAWn_Enforcer-1.0/run_game.py", line 9, in <module>
main.main()
File "/home/notnasiul/Juegos/Pyweek8/LAWn_Enforcer-1.0/gamelib/main.py", line 19, in main
import game
File "/home/notnasiul/Juegos/Pyweek8/LAWn_Enforcer-1.0/gamelib/game.py", line 24, in <module>
mu.process_event(event)
File "/home/notnasiul/Juegos/Pyweek8/LAWn_Enforcer-1.0/gamelib/menu.py", line 71, in process_event
self._clicked(event.pos)
File "/home/notnasiul/Juegos/Pyweek8/LAWn_Enforcer-1.0/gamelib/menu.py", line 137, in _clicked
self._wo = world.world(self._screen,self._res,self._levels[self._cur_level],0)
File "/home/notnasiul/Juegos/Pyweek8/LAWn_Enforcer-1.0/gamelib/world.py", line 40, in __init__
self._level = level.level(self,levelname)
File "/home/notnasiul/Juegos/Pyweek8/LAWn_Enforcer-1.0/gamelib/level.py", line 50, in __init__
info = TILE_DICT[int(chr)]
ValueError: invalid literal for int() with base 10: ''

1 1 1 yes

lucio@prometeo:~/Desktop/pyweek/PyWeek8/0MGEntry/LAWn_Enforcer-1.0$ python run_game.py
/usr/lib/python2.6/dist-packages/pygame/sysfont.py:139: DeprecationWarning: os.popen3 is deprecated. Use the subprocess module.
flin, flout, flerr = os.popen3('fc-list : file family style')
Traceback (most recent call last):
File "run_game.py", line 9, in <module>
main.main()
File "/home/lucio/Desktop/pyweek/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/main.py", line 19, in main
import game
File "/home/lucio/Desktop/pyweek/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/game.py", line 24, in <module>
mu.process_event(event)
File "/home/lucio/Desktop/pyweek/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/menu.py", line 71, in process_event
self._clicked(event.pos)
File "/home/lucio/Desktop/pyweek/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/menu.py", line 137, in _clicked
self._wo = world.world(self._screen,self._res,self._levels[self._cur_level],0)
File "/home/lucio/Desktop/pyweek/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/world.py", line 40, in __init__
self._level = level.level(self,levelname)
File "/home/lucio/Desktop/pyweek/PyWeek8/0MGEntry/LAWn_Enforcer-1.0/gamelib/level.py", line 50, in __init__
info = TILE_DICT[int(chr)]
ValueError: invalid literal for int() with base 10: ''

running on ubuntu jaunty

2 4 2

Looked really nice til I started playing, then the controls were a bit odd and the bullets kept dying right before they hit the alien thingies, couldn't shoot them til I was really close :S

3 3 3

no sound
run out of the box

4 2 2

I enjoied playing it but there is no sound and graphics aren't very good.

1 2 1

Quite agressive aliens you have there.

2 3 1

I wish health packs would pop up from flowers or something. Currently the aliens gradually wear me down no matter what I do. Also shift-clicking is awkward a bit, I would have preferred having the 1 2 and 3 keys choose my weapon. High-score list is a nice touch!

4 3 2

Nice! I like the weapons of mass destruction(once I figured out how to use them). Very fun.

2 2 2

cute

3 3 1

Kaki

1 1 1 yes

I don't know what you were doing in level writing / loading, but it didn't work on my computer.
Ran from the command line. System is Ubuntu 8.10 amd64. Python version is 2.5.2 Error is: File
"/home/me/Desktop/Pyweek/LAWn_Enforcer-1.0/gamelib/level.py", line 50, in __init__
info = TILE_DICT[int(chr)] ValueError: invalid literal for int() with base 10: ''

3 3 2

It's pretty fun! I was clicking so much that when it went to high score table the clicks went through. Should need user to press enter or something to give them a chance.

1 1 1 yes

On start I got this:

Traceback (most recent call last):
File "/home/lethe/Desktop/LAWn_Enforcer-1.0/run_game.py", line 9, in <module>
main.main()
File "/home/lethe/Desktop/LAWn_Enforcer-1.0/gamelib/main.py", line 19, in main
import game
File "/home/lethe/Desktop/LAWn_Enforcer-1.0/gamelib/game.py", line 24, in <module>
mu.process_event(event)
File "/home/lethe/Desktop/LAWn_Enforcer-1.0/gamelib/menu.py", line 71, in process_event
self._clicked(event.pos)
File "/home/lethe/Desktop/LAWn_Enforcer-1.0/gamelib/menu.py", line 137, in _clicked
self._wo = world.world(self._screen,self._res,self._levels[self._cur_level],0)
File "/home/lethe/Desktop/LAWn_Enforcer-1.0/gamelib/world.py", line 40, in __init__
self._level = level.level(self,levelname)
File "/home/lethe/Desktop/LAWn_Enforcer-1.0/gamelib/level.py", line 50, in __init__
info = TILE_DICT[int(chr)]
ValueError: invalid literal for int() with base 10: ''

3 3 3 yes

python run_game.py
Traceback (most recent call last):
File "/home/macarse/Desktop/cripto/LAWn_Enforcer-1.0/run_game.py", line 9, in <module>
main.main()
File "/home/macarse/Desktop/cripto/LAWn_Enforcer-1.0/gamelib/main.py", line 19, in main
import game
File "/home/macarse/Desktop/cripto/LAWn_Enforcer-1.0/gamelib/game.py", line 24, in <module>
mu.process_event(event)
File "/home/macarse/Desktop/cripto/LAWn_Enforcer-1.0/gamelib/menu.py", line 71, in process_event
self._clicked(event.pos)
File "/home/macarse/Desktop/cripto/LAWn_Enforcer-1.0/gamelib/menu.py", line 137, in _clicked
self._wo = world.world(self._screen,self._res,self._levels[self._cur_level],0)
File "/home/macarse/Desktop/cripto/LAWn_Enforcer-1.0/gamelib/world.py", line 40, in __init__
self._level = level.level(self,levelname)
File "/home/macarse/Desktop/cripto/LAWn_Enforcer-1.0/gamelib/level.py", line 50, in __init__
info = TILE_DICT[int(chr)]
ValueError: invalid literal for int() with base 10: ''

2 3 3

I didn't have much fun with this one. Somehow I was not able to get over the first level (getting hit to often and having no chance to regain HP) - also the gameplay seemed rather unfinished, mainly because it was quite silent (no music and no sounds). Sounds probably would have made the game better ;)

1 1 1 yes

Got an error when I clicked start game:

gamelib/level.py, line 50, in __init__
info = TILE_DICT[int(chr)]
ValueError: invalid literal for int() with base 10: ''

3 3 2

Cute graphics!

1 1 1 yes

Upon clicking "Start Game": Traceback (most recent call last): File "run_game.py", line 9,
in main.main() File "/home/piman/pyweek/LAWn_Enforcer-1.0/gamelib/main.py", line 19,
in main import game File "/home/piman/pyweek/LAWn_Enforcer-1.0/gamelib/game.py", line
24, in mu.process_event(event) File
"/home/piman/pyweek/LAWn_Enforcer-1.0/gamelib/menu.py", line 71, in process_event
self._clicked(event.pos) File
"/home/piman/pyweek/LAWn_Enforcer-1.0/gamelib/menu.py", line 137, in _clicked
self._wo = world.world(self._screen,self._res,self._levels[self._cur_level],0)
File "/home/piman/pyweek/LAWn_Enforcer-1.0/gamelib/world.py", line 40, in __init__
self._level = level.level(self,levelname) File
"/home/piman/pyweek/LAWn_Enforcer-1.0/gamelib/level.py", line 50, in __init__ info =
TILE_DICT[int(chr)] ValueError: invalid literal for int() with base 10: ''