First Day

Got of to a fairly slow start. I'm probably going for something vaguely resembling upside-down tetris. Using randomly generated blocks you have to build a tower to meet certain objectives. Started on the engine. Trying to keep it simple. At the moment you can place the blocks anywhere and they will fall, and glue into place. Still adding stuff to the UI, then I'll go onto victory conditions, and "bad stuff" that can happen to the tower...