Day one

Day one went pretty well. Settled on an idea without even really thinking about it. I started coding up quite a generic game architecture, events handling, graphics management code etc. Brain stopped working pretty early from lack of sleep from coding the night before, so I switched to art and got many of the game objects drawn. Today my cold/flu has returned somewhat, but I'll be trying to focus on getting the background scaling maths working correctly, and animating the player's avatar.