Release 1.0

Made a release. It's not really complete yet -- all the essential elements are there, but the tower only has a very minimal number of floors. It's playable as far as it goes, though, and it'll do if I don't get any further tomorrow.

(log in to comment)

Comments

ldlework@vector:~/devel/wobblytowers$ python run_game.py
Traceback (most recent call last):
  File "run_game.py", line 12, in <module>
    import main
  File "Game/Code/main.py", line 8, in <module>
    mixer.init(frequency = 44100, buffer = 441)
TypeError: init() takes no keyword arguments
ldlework@vector:~/devel/wobblytowers$ python run_game.pyw
Traceback (most recent call last):
  File "run_game.pyw", line 12, in <module>
    import main
  File "Game/Code/main.py", line 8, in <module>
    mixer.init(frequency = 44100, buffer = 441)
TypeError: init() takes no keyword arguments
ldlework@vector:~/devel/wobblytowers$
What version of pygame are you using? As the README says, 1.9.1 is recommended.