Man, I needed a break.

My plan to finish the game off yesterday hit the buffers when I woke up at 9am with the intention of going for a 10 mile walk, and didn't even have the energy to phone/send a text saying I wasn't going. The wife described me as "being like a zombie, but with much less energy". Last week was lots of fun, and for a while I was reliving my youth, up all night coding demos and games on the C64/Amiga. It's a lot harder to do it now though, and I was starting to feel somewhat dissappointed in myself, until I realised that back then, some 18 year or more ago, I didn't have a full time job, wife, house or commitments, and my time was truly my own, which kind of made me feel somewhat better about it all. Still, it's a pity I didn't finish my game by the end of the week, and whilst it probably looks a long way off, all the pieces are pretty much in place, and the actual full game coding wise is probably only around 8 hours from completion. I still need to develop the graphics side of things (around hlf of the in-game artwork is currently ripped from "Super Locomotive") and the music, but it shouldn't be more than about a day's work. Probably get things underway again this evening.

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I hope you'll make this into a game. It wa s actually quite fun to ride the train around the tracks. :-) It also looks very oldschool, which I like, but I guess that's a side effect from using the graphics from Super Locomotive. I hope you can maintain the old school feel in your own artwork.
Yeah, that was the idea. Even down to using oldschool techniques for the ground in the lower section, and doubling the size of the pixels to make it look chunky. I'll definitely be making an effort to keep that kind of look, and simply re-drawing things based on the original artwork. As I said, there's not really a huge amount more to do, although I cut most of the stuff that wasn't completely finished from the copy I submitted, so from playing the competition version, you'd think there was plenty. I'll post it up on the website (when I get around to creating a page for it) and a drop a quick note on here.