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I know there are only 27 minutes to go, but...
Traceback (most recent call last):
  File "Galacticus.py", line 223, in ?
    Galacticus()
  File "Galacticus.py", line 75, in __init__
    self.t = TriD(self.Draw,"Galacticus for the pyweek challange",window,fullscreen)
  File "/home/andrew/Desktop/out/pyTriD/pyTriD.py", line 60, in __init__
    self.Empty = Empty()
  File "/home/andrew/Desktop/out/pyTriD/Material.py", line 211, in __init__
    glBindTexture(GL_TEXTURE_2D, self.Tx )   # 2d texture (x and y size)
OverflowError: signed integer is greater than maximum
Exception exceptions.AttributeError: "Galacticus instance has no attribute 'net'" in > ignored
:-(
Signed integer is greater than maximum ... That open gl texture bug again ... I give openGl same number it gives me and it does not like it! Can you give me your graphix card spec and openGL versiona and OS... does it do this for other pyOpenGl programs?
I had that error when I was loading textures before Id pygame init'ed. The texture id returned was massive (the first time) and then zero until I reordered the code to init first. :) Damn clever class init's.
I had that error when I was loading textures before Id pygame init'ed... i remmber you say some thing about that... but senice i dont use pygame for any thing except sound (in the sound module) i dont know how it can be the case? Could you explane more of what you did fix the problem?
korg i see you visisten my world and build one steam collector and loged out ... did you get textures warking right?
Yep, your game looked fine for me. No problems at all.