PyWeek - Known issues

This is what we found after about 20 minutes of play-testing:

  • After loading a savegame the first partymember will have a wrong name. Stupid little bug..
  • The bossmonsters' positions on the battlescreen are a bit off. This is what you get when you never test bossfights.. ;)
  • You cannot revive dead characters. The Divine Charms don't work because.. uh.. the Shadow Legion has grown stronger and the goddess' powers are weakened. Kind of..
  • General balancing problems. Bossmonsters are probably too hard, even if you can kill the normal critters with one hit after some levels.
  • Typos. Oh, well..
  • There is a stupid "~"-sign on every item in the buy-list.
  • Something is odd about our damage calculation.
  • Some dungeon maps have weird tiles placed where "blackness" should be. That's because we've had several black tiles and one was changed later. Oops.
  • If you start a new game, then go back and start another new game, some names and character values may not be properly re-initialized including the inventory. Some mapevents may be missing, too. Better close and re-open the game for a fresh start.
  • [ADDED] Experience points are not added properly. If you level-up the additional EXP you made are lost. I.e. if you have 90 EXP and need 100 for a level, then gain 40 EXP - then your EXP are set to 0 and not 30.
  • [ADDED] After a level-up you become a 1-hit killer until you enter a new map.
  • [ADDED] Loading games doesn't work. It only loads the first character. Great...
    Please change line 332 in entity.py to
    set_chardata(self.party[x], d)
    .. if you want to load your savegame.. ;)
  • [Added2] The 3 Pieces of Magical String do not transform into the Magical String, thus you'll never be able to enter the temple for the final battle.
  • [Added3] Game crashes when an "invalid" base damage is given. Which should be impossible, so it's probably related to 1-hit killer issue.

If you'd prefer to have easier monsters, feel free to replace the file monsters.py in the gamelib-folder with this one.

At least we have a cool intro. :)

ServalKatze on 2008/09/14 12:32 of Legends of Kiralia: Shadows Dawn [by Team zahmeKatzen]
edited on 2008/09/16 07:40