Robot factories, oil wells, and warehouses

I've spent most of my PyWeek time today writing a fast OpenGL console (mostly for testing, I'm currently shopping around for a reliable library to do this for me) and getting some of the core gameplay implemented. Now you can build factories, oil wells, and warehouses using "junk". You can hire "huntbots" to collect junk (hiring robots means turning "boredbots" into whatever type of worker you need). Factories produce "boredbots", oil wells produce "oil" which robots require (some types require more than others). The amount of "junk" you can store is dependent on the number of warehouses you have.

Here's a shot!