|
0 != None (null)
|
LawningDay1.0.zip
— Final
(740.56 Kbytes
on 2009/05/02)
Build the loveliest park, but don't let the people get on your lawn.
Finished on time! This is a solo entry by eltriuqS.
|
|
|
0MGEntry (0MGEntry)
|
LAWn_Enforcer-1.0.zip
— Final version! :)
(478.76 Kbytes
on 2009/05/02)
LAWn_Enforcer-0.9.zip
— Highscore now works! and saves your score, and thats the last critical feature, now for some
polish...
(478.76 Kbytes
on 2009/05/02)
LAWn_Enforcer-0.8.zip
— A bit smarter enemy type, 2 levels, a menu, and instructions in-game...
(388.85 Kbytes
on 2009/05/02)
LAWn_Enforcer-0.7.zip
— Playable first version! need menu, and levels, and sounds, and stuff...
(23.54 Kbytes
on 2009/05/01)
It is a top-down view shooter, you play a robot called "LAWn Enforcer", and your purpose in life is to keep people's lawns without any pests, including aliens..
who cant seem to get the hint to stay off it!
This is a solo entry by nuker18.
|
|
|
24-7 Donkeys (DonkeyTrain)
|
247donkeys_suburbia-0.9.zip
— just in case final submission
(3.46 Mbytes
on 2009/05/02)
NOTE: Rated T for Teen (swearing, descriptions of violence)
We took the theme "Get Off My Lawn" and tried to dig deep into the
mentality of the kind of person that would say such a thing - what is
"Get off my lawn!" really about? It's about someone who is unhappy with
his life and is taking it out on others. It's about trying to control
that little rectangle you feel ownership over, amid forces that are
ultimately beyond your control. It's about dissatisfaction. It's about
aging. It's about ennui.
We found that it was pretty hard to make a game about ennui. But we
consider it a success.
This is a team entry consisting of patrick, sjbrown.
|
|
|
3E and T. ( The Furlaans) (gamers)
|
Lawn Defender.zip
— The finished game.
(3.27 Mbytes
on 2009/05/03)
2 programmers and 1 artist.This is our first pyweek.We are still in highschool so we have a just a few time.We hope to finish our project in time. This is a team entry consisting of alex mansu, bart, Ripper92.
|
|
|
8ball (8ball)
|
BubbMan2-v1.2.zip
— Fixed some file opening bugs.
(255.94 Kbytes
on 2009/05/03)
BubbMan2-v1.1.zip
— Updated Readme and fixed an error
(255.91 Kbytes
on 2009/05/02)
BubbMan 2
 Featuring Adventure Island type gameplay with a little Sonic the Hedgehog thrown in, BubbMan 2 is the second entry in the series.
Story:
After his adventures in the Dododu Mountains, BubbMan decided he needed a vacation. Having a sharp craving for linguine, he jumped in his plane and set off for Solini Plaza. Unfortunately, his engine died while flying over the Snoofly Hills. After barely managing to bail out, his plane crashed in the middle of a large green patch of lawn. Sprawled on the grass, he looks up - and sees a giant lawn mower. Looking up a little more, he sees an old man's beard. Still more, and he sees the old man's face. (Later BubbMan recalled what a pretty shade of purple it was!) Suddenly, the engine reved up, and BubbMan started running for dear life - the old man in the lawn mower was chasing him, and screaming something about getting off his lawn, azaleas, and hot rod airplanes. Can BubbMan keep up his energy and make his escape?
NOTICE!!!
You can throw rocks! X key! :)
This is a solo entry by pymike.
|
|
|
@todo implement me!!! (NotImplemented)
|
honeypot.gif
— HoneyPot Tower
(19.95 Kbytes
on 2009/05/03)
insecticidetower_l2.png
— Insecticide Tower
(4.91 Kbytes
on 2009/05/03)
frogtower_l3.png
— Toad Tower
(4.83 Kbytes
on 2009/05/03)
flyflap_l1.png
— FlyFlapTower
(5.20 Kbytes
on 2009/05/03)
spawnmower-0.1.4.2.zip
— Everything is balanced now. Have fun to play!
(11.31 Mbytes
on 2009/05/03)
SpawnmowerLawnDefense.zip
— FinalSubmission -> Installer will follow
(9.22 Mbytes
on 2009/05/03)
You are a pest control technician and you are chosen to save the worlds lawn from vermin attacks.
The game contains different towers, creeps, time dependent menus and can partially be controlled with gestures.
You can build the following towers:
 | The Fly flap is good to attack a group of insects with its splash damage. It cannot attack air units. |
 | The HoneyPot Tower has less damage than all the other towers. It slows down the creeps for a while. In the lesser levels enemies gets a health point bonus when they are attacked by the HoneyPot. |
 | The Toad Tower is very effective against small insects. It can only attack one enemy at a time. |
 | The Insecticide Tower is effective against groups of enemies. It causes a poison damage over time, if an enemy was hit. |
Every Tower is available in 3 Upgrade levels.
If you like shortcuts, you should take a look into the README.txt.
Have Fun and good luck to all pest control technicians!!! This is a team entry consisting of franzi, jmc, T-002.
|
|
|
A Bang!!! (00100001)
|
grumpy_old_man.jpg
— Grumpy old man
(21.85 Kbytes
on 2009/05/02)
grandpas_garden.zip
— Final Game
(2.69 Mbytes
on 2009/05/02)
Try your combat skills in this epic beat-em-up. Do you have the skills and reflexes to defend your garden from an army of marauding goons?
 This is a team entry consisting of andyb, dvadas, MattS, ystevens.
|
|
|
a pint of Zinglon's triple IPA (alehouse3)
|
glitch-8-050217.zip
— A couple graphics tweaks, won't crash if you don't have mp3 support
(10.16 Mbytes
on 2009/05/02)
glitch-8-050214.zip
— Some balance changes and helpful tweaks added
(10.16 Mbytes
on 2009/05/02)
glitch-8-050213.zip
— A somewhat improved version
(10.16 Mbytes
on 2009/05/02)
glitch-8-050121.zip
— Semi-complete, 5/1 21:00
(1.01 Mbytes
on 2009/05/02)
Wizard's Solitude
A bastardized, crappy Tower Defense game, combined with the world's most unoriginal interpretation of the theme. Awesome!
Make sure to check the README for instructions.
I can has naptime now? This is a solo entry by syntaxglitch.
|
|
|
aiamsori (aiamsori)
|
aiamsori-exe-windows.zip
— windows executable
(14.38 Mbytes
on 2009/05/03)
aiamsori-1.01.zip
— multiplatform bugfixing release
(18.93 Mbytes
on 2009/05/03)
aiamsori-1.0.zip
— final release
(18.92 Mbytes
on 2009/05/03)
Objective: protect your family from the zombies for as long as you can.
Controls
- W -> move forward
- A -> move back
- SPACE -> attack
- Mouse motion -> orientate your character
- Mouse Click -> select a relative and designate his/her location
Weapons
You can fight the zombies with your bare hands but when doing so you will receive damage from their attacks so it's best to use the shotgun which will spawn somewhere in the house at the begining of the game for you to pick up.
Life and ammo
From time to time medkits and food will spawn in the house as well as ammo for your shotgun. You can send a member of your family to pick up life if they are damaged or you can pick them yourself. If you send a relative to pick ammo, you will need to touch him/her in order to get it.
Tips
You can move your family by clicking on them and setting a destination, you will find that some areas are strategically better than others. Keep in mind that they will panic if you move too far from them.
It's a good idea to try to pick up as much ammo as you can all the time... you will need it!
The game ends if you die or if all the members of your family die.
That's it folks. Enjoy and let us know how much time you lasted!
This is a team entry consisting of alecu, claxo, humitos, JuanjoConti, lucio, Macarse, Modi17, nicoechaniz, ricardokirkner.
|
|
|
B (B)
|
bgame-0.1.1c.zip
— 0.1.1.c - renamed game.py to run_game.py and took out debugging tweaks
(161.42 Kbytes
on 2009/05/03)
bgame-0.1.1b.zip
— whoops!
(161.41 Kbytes
on 2009/05/03)
bgame-0.1.1.zip
—
(161.40 Kbytes
on 2009/05/02)
game-0.1.zip
— submission 0.1
(161.04 Kbytes
on 2009/05/02)
My first entry since PyWeek #2. I like to roll with every other power of two. Unfortunately that means this will be my last PyWeek for a while. This is a solo entry by midtown.
|
|
|
Bregma (BREGMAAA)
|
setup.exe
— A setup program (doesn't come with source, get the .zip for that)
(8.77 Mbytes
on 2009/05/03)
bregma.zip
— BREGMA! Is that you bregma?!?!
(8.21 Mbytes
on 2009/05/03)
A philosophical game about life... Will Pragma be able to recover from the loss of her prized cat Bregma? Can she save her remaining kittens from the neighborhood children? Will her azalea bushes grow in this drought?!
Instructions for playing:
W-A-S-D: Moves Pragma Around
Left Mouse: Sprays hose
Spray 33% of the azalea bushes to start the game!!
This is a team entry consisting of Airbrett, ecoffey, FatHat.
|
|
|
Camel Walrus Studios (nudistpony)
|
baahtallion-0.0.zip
— Baahtallion
(5.27 Mbytes
on 2009/05/03)
Everybody loves the Circus Invasion!
 This is a team entry consisting of Clueless, j-1, jakob, Rkey.
|
|
|
CampDivisible (CampDivisible)
|
pesticide-r4-src.zip
— final source for release
(5.98 Mbytes
on 2009/05/02)
Pesticide-r4-OSX.zip
— Latest mac release
(8.13 Mbytes
on 2009/05/02)
Pesticide-r3-OSX.zip
— Final release, OSX Binary
(5.87 Mbytes
on 2009/05/02)
pesticide-rel3-src.zip
— Final release source
(1.37 Mbytes
on 2009/05/02)
Pesticide-r3-win32.zip
— Final releast candidate!
(7.31 Mbytes
on 2009/05/02)
Pesticide-r2-OSX.zip
— OSX Binary.
(5.86 Mbytes
on 2009/05/02)
pesticide-rel2-src.zip
— Source.
(1.37 Mbytes
on 2009/05/02)
Pesticide-r2-win32.zip
— 99% feature complete win32 binaries.
(7.31 Mbytes
on 2009/05/02)
PyGameSF entry to pyweek. Hopefully we will have some fun! Note by playing or downloading this game or viewing this pyweek entry you hereby agree to be bound by the terms and conditions outlined in the DuraTurf HandySod License Agreement, a copy of which can be found here:
http://www.pyweek.org/d/2543/
 This is a team entry consisting of Beelze, cbean, htormey.
|
|
|
Cine-Science Logic 2 (csl-2)
|
The_unfortunate_undoing-1.0.2.zip
— The Unfortunate Undoing 1.0.2 - "Live. Go to work. Live. Have a family or don't. Live. Let the
could have beens haunt you. Live. A pseudo-adventure rumination on life."
(8.99 Mbytes
on 2009/05/03)
The_unfortunate_undoing-1.0.1.zip
— The Unfortunate Undoing 1.0 - "Live. Go to work. Live. Have a family or don't. Live. Let the
could have beens haunt you. Live. A pseudo-adventure rumination on life."
(8.98 Mbytes
on 2009/05/02)
The_unfortunate_undoing-1.0.zip
— The Unfortunate Undoing 1.0 - "Live. Go to work. Live. Have a family or don't. Live. Let the
could have beens haunt you. Live. A pseudo-adventure rumination on life."
(8.98 Mbytes
on 2009/05/02)

Live. Go to work. Live. Have a family or don't. Live. Let the could have beens haunt you. Live. A pseudo-adventure rumination on life.
This is a team entry consisting of gordallott, ZeroByte.
|
|
|
Clay Pots (ClayPots)
|
Ant_Navigation.zip
— First and Final version of the non-game Ant Navigation. Fully interactive fun! Keep score in
your head!
(381.96 Kbytes
on 2009/05/02)
Our primary goals are to practice our respective skills and to learn more about Python. Hopefully we'll also produce something interesting and fun!
We have 2 coders, 2 writers, 4 designers, and 3 graphic artists; for a total of 4 team members. This is a team entry consisting of HairGamer, morlem, ParasiteArtist, RogerC.
|
|
|
Copyright 426 Century of the Fruitbat - Fruitbat Entertainment Inc (fruitbat8)
|
yardsale.zip
—
(656.48 Kbytes
on 2009/05/02)
Currently awaiting funding to begin our next bug project. I mean big project. Please send all Cheques, money orders, loose bills, and live Elephants, to our ranch in Uberwald. The more elephants we have, the sooner we can begin. No money will be spent buying fancy cars or on hotel rooms, it will all be used to purchase elephants to help create our next big game. You make it possible. This is a team entry consisting of Galrin, saluk.
|
|
|
Cylon Raiders (cylons)
|
cylons-pyweek-8.zip
— Final Entry
(2.20 Mbytes
on 2009/05/02)
mutANTs Part 1: Mandible Mayhem
An Ant RTS. Kill the enemy colony. This is a team entry consisting of bencoder, Mat.
|
|
|
dbcgames (DBCgamez)
|
dbc_lawnorder.zip
— ver 0.2 - less bugs, more yiff
(6.96 Mbytes
on 2009/05/03)
lawn_order.zip
— ver. 0.1 - known bugs!
(6.79 Mbytes
on 2009/05/03)
Grumpy George doesn't like those dang kids all up on his lawn. But he sure does like to get himself a piece of Martha's sweet sweet apple pie!
This is a team entry consisting of jimbobpetemoss, myke.
|
|
|
Eigenbom2009 (eig2009)
|
GetOffMyLawnFixed2.zip
— Get off my lawn game (fixed)
(1.79 Mbytes
on 2009/05/03)
GetOffMyLawn.zip
— Get off my lawn
(1.93 Mbytes
on 2009/05/02)
My first entry into pyweek ... looking forward to it. :) This is a solo entry by eigenbom.
|
|
|
evilmrhenry6 (evilmrhenry6)
|
Lawn_Defense_Force_010.zip
— Lawn Defense Force 0.10
(18.41 Mbytes
on 2009/05/02)
This is a solo entry by evilmrhenry.
|
|
|
george (georgek)
|
open_windows_exe_r1.tar.gz
— windows exe release 1
(4.94 Mbytes
on 2009/05/02)
open_src_r1.tar.gz
— source release 1
(2.03 Mbytes
on 2009/05/02)
A second try with PyWeek. This is a solo entry by georgek.
|
|
|
GNAG's Not A Game (GNAG)
|
catvsmice.zip
— Source code and data files
(43.02 Kbytes
on 2009/05/03)
Cat vs Mice
A cat must defend his domain against waves of invading mice! Catch the mice before they reach the garden shed. This is a solo entry by mespringfield.
|
|
|
GOMFL (GOMFL)
|
gomfl.zip
— GOMFL FPS
(4.72 Mbytes
on 2009/05/03)
gomfl.tgz
— A cut of the game, just incase things are overloaded later
(4.66 Mbytes
on 2009/05/02)
Woot!
Team consists of:
Brian
Glen
Hatem
Jerry
Michael
Mike
Ryan
Wes This is a team entry consisting of bobm, cheung31, Jerry, mgale, pykler, sixohsix, wdevauld, Windex.
|
|
|
Greg the Incomprehensible (greg_pw8)
|
MynaWeftGolf-0.4.zip
—
(809.68 Kbytes
on 2009/05/03)
MynaWeftGolf-0.3.zip
—
(782.32 Kbytes
on 2009/05/03)
MynaWeftGolf-0.2.zip
—
(789.79 Kbytes
on 2009/05/02)
MynaWeftGolf-0.1.zip
—
(453.63 Kbytes
on 2009/05/01)
My Two Fang Elf
My Wet Fog Flan
My New Flag Frog
My Wet Golf Fan
Elf Got My Fawn
My Waffle Tong
Weft My Flagon
Myna Weft Golf <-- Okay, this is it
That piece of yarn looks nice... it would make a great lining for a nest! But it's all strewn about... I'll have to roll it up before I can take it home... This is a solo entry by gcewing.
|
|
|
Imperium: Tux (imptux)
|
MAY032009-3.png
— Grinding the wall
(34.21 Kbytes
on 2009/05/02)
imptux-final.zip
— Hopefully this is the final version.
(4.66 Mbytes
on 2009/05/02)
Few details are currently available about Imperium: Tux. This is my Pyweek 8 entry. It is a simple tube shooter inspired by the classic game Tempest. This is a solo entry by jotham.
|
|
|
Latitude 3 (latitude3)
|
green-1.0.5.zip
—
(1.20 Mbytes
on 2009/05/03)
green-1.0.4.zip
—
(1.20 Mbytes
on 2009/05/02)
green-1.0.3.zip
—
(1.20 Mbytes
on 2009/05/02)
green-1.0.2.zip
—
(1.20 Mbytes
on 2009/05/02)
green-1.0.1.zip
—
(1.20 Mbytes
on 2009/05/02)
green-1.0.zip
—
(1.20 Mbytes
on 2009/05/02)
green-0.9.zip
—
(668.43 Kbytes
on 2009/05/02)
Save your surroundings from being consumed by city. This is a solo entry by kent_turbo.
|
|
|
lawn (unnamed)
|
lawn by allefant-hotfix.zip
— fixed crash
(2.16 Mbytes
on 2009/05/03)
A short building game.
Playthrough video This is a solo entry by allefant.
|
|
|
Lawn of the Dead [by Team zahmeKatzen] (zK-5)
|
zk-5_lotd.zip
— Final submission. Really.
(3.07 Mbytes
on 2009/05/02)
You are Sir Grumpy McGrumpington, veteran of the Sheep Wars, and you just want to peacefully enjoy your retirement on your very own stone cottage near a village in Scottland. You are very proud of your superb lawn - you invested a lot of time into it and nobody else in Northern Scottland owns a better one. Maybe not even on the whole British Isles.
But sadly, your plans on peaceful retirement are futile. Something bad happened - Media reports an infection or something else - and everyone seems to turn into a flesh eating half dead half undead beast. You could care less, but just some moments ago those filthy monsters trespassed your lot and are now stomping and scuffling on your precious lawn!
So be it! Grab your old and trustworthy Winchester shotgun and show these undead rowdies what you think of their behaviour! This is a team entry consisting of ServalKatze, Zahmekoses.
|
|
|
Lawn RPG (selfdestruct)
|
off-my-lawn.tar.gz
— A very buggy Pyweek 8 game.
(396.89 Kbytes
on 2009/05/03)
This is a team entry consisting of meowfish, prag.Modul.
|
|
|
LAWN: Terror From The Green (lawn-tftg)
|
lawn-tftg-monday-small.png
— Monday's screenshot
(55.55 Kbytes
on 2009/05/03)
lawn-tftg-1.01-windows-exe.zip
— Windows executable (py2exe)
(8.03 Mbytes
on 2009/05/03)
lawn-tftg-1.01-final.zip
— PNG color space fixed
(4.84 Mbytes
on 2009/05/03)
A lighthearted tactical stealth game for the theme "Get off my lawn!", LAWN:TFTG puts you in control of a group of young children on a mission to rescue their football.
Tips to players:
Tip 1: Click on stars on the map to start missions.
Tip 2: If you only have 1 non-panicked kid left, restart the mission by pressing SHIFT-R. There's no penalty for retrying.
Tip 3: Distraction is key. The elderly turn towards sources of sound. Even if they heard something, another sound can divert their attention again.
Tip 4: Kids can move off the lawn while others can't.
Download Mac OS X disk image
Download Windows executable
Download source (platform-independent)
(These links are for the post-competition version 1.5.)
Watch trailer
This is a solo entry by cyhawk.
|
|
|
lvlX (lvlX)
|
getoff.tar.gz
— Game entry.
(7.31 Mbytes
on 2009/05/03)
Stop the bugs from moving to the right of your lawn. Do this by placing bugsprays in their way. This is a team entry consisting of a_boegie, ajvogel.
|
|
Never Ending Story (Never_End)
|
kill_H1N1_5.tar.gz
— Final has sound.
(1.95 Mbytes
on 2009/05/02)
kill_H1N1_4.tar.gz
— It is final version ( no sound ! )
(1.80 Mbytes
on 2009/05/02)
I hope that, No People will kill in this ill. This is a solo entry by milker.
|
|
|
nihilartikel (nihilartikel)
|
StarfireLawnDoctor.zip
— I'll call this a wrap. Mission of getting the hang of pyglet basics accomplished.
(50.53 Kbytes
on 2009/05/02)
Will I be able to burn the candle from both ends? This is a solo entry by skaro.
|
|
|
Not A Ninja (NaN8)
|
surburbia-nan8-final-final.zip
— MD5 hash: 7008867895fb95772ed86b9256cc3e8f
(3.33 Mbytes
on 2009/05/02)
surburbia-nan8-final.zip
— Final sub: MD5 hash: 16dbd73eaa6e54c038d2a59fded070ec
(3.33 Mbytes
on 2009/05/02)
surburbia-nan8.zip
— MD5 hash: fc41fef3f1af032447e0ab4f1167848d
(3.13 Mbytes
on 2009/05/02)
nan_playtest.tar.gz
— First level playable - much polish to do - not final
(623.04 Kbytes
on 2009/05/02)
This is a team entry consisting of alia, smatts.
|
|
|
Outlawn (Outlawn)
|
outlawn-1.1.zip
— post-compo bugfixes and minor new features (might require avbin)
(801.72 Kbytes
on 2009/05/17)
shadows2.png
— shadows under balls (instead of vertical sticks)
(73.72 Kbytes
on 2009/05/17)
outlawn-1.0.zip
— final, includes pyglet
(783.23 Kbytes
on 2009/05/03)
outlawn-0.3.zip
— final, except for not including pyglet
(52.65 Kbytes
on 2009/05/03)
outlawn-0.1.zip
— work in progress
(47.65 Kbytes
on 2009/05/02)
Roll around a 3d lawn with your buddy balls, making hills, valleys, and color trails. Knock enemy balls off the lawn! (Includes pyglet, and a pure-python physics engine -- no dependencies!)
This is a solo entry by oresmus.
|
|
|
Outside (outside)
|
LeavingHome-1.0.zip
— Python Source Zip
(5.59 Mbytes
on 2009/05/02)
The door's open, you just need to get outside.
This is a team entry consisting of alex, biccy.
|
|
|
pekujdr0idwork (pekujdr0idwork)
|
pekujdr0idwork-LawnAndOrder.zip
— Lawn and Order. Final submission #3.
(3.18 Mbytes
on 2009/05/02)
If you don't mind, we'd like to rock Pyweek #8. This is a team entry consisting of DR0ID, JDruid, ldle, pekuja.
|
|
|
PyedPypers - take two (pyedpypers-2)
|
rel4-final-pyweek-bugfix.zip
— Final + bugfix!
(5.14 Mbytes
on 2009/05/03)
rel3-final-pyweek.zip
— Final Final, still some balancing and art missing, but oh well...
(3.58 Mbytes
on 2009/05/03)
rel2.zip
— Almost done!
(3.52 Mbytes
on 2009/05/02)
rel1.zip
— First playable release!!!
(1.37 Mbytes
on 2009/05/01)
The team from pyedpypers.org, back for more pyweek adventure XD This is a team entry consisting of keeyai, nihilocrat, pymike, RB[0].
|
|
|
Python Space (Pyspace)
|
ohmg.zip
—
(21.77 Kbytes
on 2009/05/02)
My first try at PyWeek. Hopefully, the first of many ;-) This is a solo entry by Cable.
|
|
|
Shundread (ip-saints)
|
ip-saints-last-release.zip
— Added instructions!
(10.65 Mbytes
on 2009/05/02)
ip-saints-third-release.zip
— Unfortunately I ran out of time. It has been great participating on Pyweek #8, but think that my
final release didn't quite make the point I was hoping to make. =P Basically this is some form of
criticism to Copyright Maximalism.
(10.65 Mbytes
on 2009/05/02)
ip-saints-second-release.zip
— Sound + Music + Better graphics
(10.65 Mbytes
on 2009/05/02)
ip-saints-bad-release.zip
— This is here just in case the whole thing crashes near the deadline. I'm still working on the
game.
(6.31 Mbytes
on 2009/05/02)
The world is in chaos. Ruthless criminals are all over our internet stealing Intellectual Property.
Fortunately the noble God-appointed representatives of content creation summon Justice and its saints to defend the very future of innovation.
A mix of turn-based strategy with card games.
I messed up some of the instructions, so I decided to post this nice diagram here instead:
By the way, your cards are only refilled at the beginning of your turn. And you don't get rid a card unless you use it. This is a solo entry by shundread.
|
|
|
Super Effective 8 (playful_pidgey)
|
happy-insect-garden-1.0-source.zip
— Happy Insect Garden v1.0
(13.73 Mbytes
on 2009/05/03)
Happy Insect Garden: Use good-hearted insects to defend your garden from their evil brethren. This is a team entry consisting of Abi, adam, Carrie, Chard, Garath, Martin.
|
|
|
SwordOfAwesome (SwordOfAwesome)
|
Amytis06.zip
—
(1.58 Mbytes
on 2009/05/03)
Amytis05.zip
— Joystick bugfix
(1.58 Mbytes
on 2009/05/03)
Amytis04.zip
— Bugfix
(1.58 Mbytes
on 2009/05/03)
Amytis03.zip
— Yeah for Gardens!
(1.58 Mbytes
on 2009/05/02)
Amytis02.zip
— Enough of a full game
(1.56 Mbytes
on 2009/05/02)
Hopefully this encourages me to actually program something. This is a solo entry by LordFartinbras.
|
|
|
Team Cheese Wax (wax)
|
Sneaksy-1.0.zip
— Plant flowers and bushes with your flamer of an old man. Careful the neighbors kids will stop on
your flower beds.
(161.39 Kbytes
on 2009/05/03)
An undefined collection of developers, with an undetermined amount of time to complete a game. This is a team entry consisting of bjorn, easyasy2k, Sharru.kin.
|
|
Team HULK (hulk)
|
RCr.zip
—
(16.15 Mbytes
on 2009/05/02)
An ubercool micro racing game. This is a team entry consisting of jtietema, maikg.
|
|
|
Tee (Tee-py8)
|
ChessVsZombies-with-pyglet-0.1.zip
— A version with pyglet packed in.
(1.52 Mbytes
on 2009/05/02)
ChessVsZombies-0.1.zip
— Chess vs Zombies! A game done in around 10 hours.
(347.26 Kbytes
on 2009/05/02)
Unfortunately, I didn't have time to finish my entry, so I wrote this little game on the last day (second time in a row this happens). At least I get to judge other games. :)
Maybe next time I'll do something that's at the same time decent and not too big. Sorry for those expecting to play my game.
Looking forward to playing your games! This is a solo entry by Tee.
|
|
The Laser Samurai (laser_samurai)
|
rose-ninja-final-fixed.zip
— Final Version -- Fixed Starting Level!
(210.32 Kbytes
on 2009/05/02)
rose-ninja-0.5-final.zip
— The Final Submission -- Hope You Enjoy It!
(209.81 Kbytes
on 2009/05/02)
rose-ninja-0.4.zip
— Now there are two levels!
(208.85 Kbytes
on 2009/05/02)
rose-ninja-0.3.zip
— Now with level progression! Huzzah!
(208.76 Kbytes
on 2009/05/02)
Wordpress blog is still going strong
Get up to the minute updates on my progress on Twitter! =^..^=
----
Rose the Red Ninja was walking out in the grassy fields near her home in Japan, when a Blue Ninja appeared!
He laughed, and told Rose that she was on Lord Skygem's lawn, and that he wanted her off of it... At all costs!
Rose must fight her way through the Blue Ninja forces and finally defeat Lord Skygem, so that she can bring glory to her master, Lord Crimson!
Notes that weren't in the README:
Press E to pause
Press R to restart the level
(Note:You'll have to sit through the load screen again :-()
Press Q to quit
(Closing the window also works)
The Status:
Done! Hope You Enjoy It!
Level One: Not much to say about it, mostly trying to get the hang of making levels. Came out okay, thought, so I kept it.
Level Two: Big vertical climb with enemies above. Also, lots of enemies at the end.
Level Three: You are immediately dropped in front of a large group of enemies, and must escape. Or fight them, if you're brave/crazy
And Then...: You have won the game! Bonzai!
----
Here's to never giving up hope! ^o^ This is a solo entry by Akake.
|
|
|
TimeHasTimed (sweepeur)
|
cat_mower-0.9-src.zip
— Final submission - sorry, a bit late.
(135.45 Kbytes
on 2009/05/03)
cat_mower-src-0.7.zip
— second demo - this may be my final submission
(65.80 Kbytes
on 2009/05/02)
catmower-0.1-src.zip
— CatMower 0.2 src - requires Pyglet and Pymunk
(30.13 Kbytes
on 2009/05/01)
The local animal control just lost their control of their cats. The cats on everyone's lawn.
Use your lawnmower to catch those cats and chain these cats to your mower like a snake. This is a solo entry by jaber.
|
|
|
Trobadours (pw8_trobadour)
|
BenjaminButterbloom.zip
— The Adventures of Benjamin Butterbloom
(3.24 Mbytes
on 2009/05/03)
Hurray it's pyweek again.
This is my fourth pyweek and like all other pyweeks before i'm sure, that it's going to be a lot of fun. The last pyweek my motivation lacked a little bit because, the content creation was far to ambitious for a solo entry, so this time i concentrate on the game mechanics and not so much on gfx and sfx.
To all of you: Have a nice pyweek! This is a solo entry by Trobadour.
|
|
|
Universe Factory 8 (unifac8)
|
ent-vs-abc3.png
— Judges vs file order for PyWeek 8
(65.24 Kbytes
on 2009/05/17)
ent-vs-abc.png
— Judges vs order in PyWeek 8
(66.33 Kbytes
on 2009/05/17)
pro-vs-inn.png
— Production vs innovation graph for PyWeek 8
(67.97 Kbytes
on 2009/05/17)
pro-vs-fun.png
— Production vs fun graph for PyWeek 8
(62.74 Kbytes
on 2009/05/17)
inn-vs-fun.png
— Innovation vs fun graph for PyWeek 8
(65.11 Kbytes
on 2009/05/17)
pyweek-ratings.ods
— Spreadsheet of the pyweek 8 ratings
(63.26 Kbytes
on 2009/05/17)
turnip.png
— Cut from the team
(3.78 Kbytes
on 2009/05/03)
panspermia.zip
— Final version
(11.19 Mbytes
on 2009/05/03)
Game title: Panspermia.
You control the destiny of a race of plant-like creatures on a faraway world. As they reach the verge of self-awareness, they realize that their planet is dying and they must spread their vines throughout the cosmos to survive.
Or something like that. This is a solo entry by Cosmologicon.
|
|
|
Weedie (Nannerpuss)
|
Weedie.zip
— "Finished" Game
(219.90 Kbytes
on 2009/05/02)
My first PyWeek entry This is a solo entry by Nannerpuss.
|
|
White Noise (WhiteNoise)
|
AliensOnMyLawn-1.0.zip
— Final version - all platforms
(4.14 Mbytes
on 2009/05/02)
This entry is going to be ambitious. Unlike the last attempt, hopefully this keeps my interest and results in some sweetness.
The game is going to be a top-down shooter. Gameplay will be simplistic, but fun. Hopefully the production value is pretty good, though. This is a solo entry by PrintStar.
|
|
|
Wibble (Wibble)
|
kettling-lite-0.1.tar.gz
— Re-upload of lite version with readme file - needs a less beafy computer to run than normal
version; requires panda 3D.
(11.34 Mbytes
on 2009/05/03)
kettling-0.1.tar.gz
— Exactly the same as kettling.tar.gz, just with the addition of a readme.txt file I forgot.
Still requires Panda 3D to run - windows users will be better off with the installer.
(11.34 Mbytes
on 2009/05/03)
(Note - the above files (If viewing this on the list of all games.) are the code for the full version - you will need a computer with panda 3D installed to use this. On the download page there are Windows installers for convenience. The lite version is for lower spec. computers as the full version is very demanding.)
A protest simulation - you control the police in a simple (But deceptively tricky) RTS and kettle some protesters. Kettling is a term that reached prominence recently when used by the police at the G20 demonstrations in London - it refers to trapping a group of protesters in an area and not letting them leave, for any reason. The only way to leave early is to suffer a medical emergency, or suffer a medical emergency because you can't leave in the first place to get medicine. This is a solo entry by lethe.
|
|
|
Wood&Wolf (WW2)
|
LawnFairy-Windows.zip
— Lawn Fairy. Windows version (EXE file)
(15.89 Mbytes
on 2009/05/03)
LawnFairy-Multiplatform.zip
— Multiplatform version with some minor bug fixes
(12.03 Mbytes
on 2009/05/03)
LawnFairy.zip
— Lawn Fairy FINAL
(12.15 Mbytes
on 2009/05/03)
As a Lawn Fairy, it is your mission to protect your piece of garden. Blow bugs away from grass blades before they eat everything! This is a team entry consisting of Kokoro, Woodwolf.
|
|
|
wreckgar (wreckgar)
|
cat_crap_defender-0.2.zip
— final version before beer
(91.34 Kbytes
on 2009/05/02)
Solo entry by wreckgar23. No previous form. Getting some coding practice in between job hunting. This is a solo entry by wreckgar23.
|
|
|
Young Game Developers (YoungDevelopers)
|
Swoosh.zip
— Requires http://pyglet.org/ to run!
(3.72 Mbytes
on 2009/05/03)
A team of young danish game developers. This is a team entry consisting of hejsa, utdiscant, VildNinja, zhennTil.
|
|
|
Yukkuri (Yukkuri)
|
IAmLagomorph-1.zip
— I Am Lagomorph version 1
(5.84 Mbytes
on 2009/05/03)
IAmLagomorph-1.tar.gz
— I Am Lagomorph version 1
(5.63 Mbytes
on 2009/05/02)
 |
Do it slowly, take it easy, row row fight the powah. |
This is a team entry consisting of Jessicatz, piman.
|
|